Esports

How I became a meme at LAN: What it was like competing in the Women in Esports Showmatch at i69



  • First Map: PEARL – our team pick (oh no)
  • Second Map: SPLIT – their team pick (YAY SPLIT)
  • Decider: ICEBOX (not too bad)

On the day, my anxiety-filled body dreaded the walkout onto the stage, but the moment I saw such a packed audience, it was an exhilarating moment. I knew the women’s valorant scene was a big community but to see faces in the crowd filled with excitement and interest was a real pinch-me moment.

Despite how awful the first game went for me personally, it was great to play in such a wholesome, empowering environment. Everyone competing was so motivational and positive, even if I was playing badly it didn’t matter, as we were having a great time.


Participants & production of the Women in Esports Showmatch

Unfortunately, after a shaky start, we did lose 5-13 to Team Juggler. But get me back on a Killjoy set on Split and there was no stopping me… When Split was removed from regular unrated and competitive queues, I could have cried. Split is my favourite map to play “ratty killjoy” and I finally started popping up on the scoreboard. We took the second map 13-5 meaning we went to the decider in the best of three – Icebox.

Whoever invented ‘agent roulette’ was a genius but also a menace to society. All in agreement, both teams hovered over Jett and when our agents randomly were allocated, a small part of all of us wanted to cry. I got Skye… an agent I have used in total maybe twice?! But somehow the new agent play style worked, and I played so confidently. We all played amazingly, resulting in Team Winteriio picking up the win!

Why do I think tournaments for women are important? 

I believe that tournaments for Female & Marginalised Genders are important as they offer huge benefits for the esports ecosystem as we aim to make esports a more welcoming and inclusive space. They create opportunities and offer resources for women esports talent/players to gain opportunities and recognition in the space – and instill role models to the younger generation. Tournaments should change the visible ratio and highlight that F&MG players deserve this recognition and appreciation in the professional player scene.

Women in Esports Manager, Billie, asked me to send some words on my experience of the i69 showmatch. After reminiscing on the day, I summarised it like this:

“When I think back to the Women in Esports Showmatch, there isn’t a combination of words that can explain the experience entirely. Being given the opportunity to play against and with some incredible Game Changers players and talent in the industry was an honour and made me feel so exhilarated and proud of how far the industry has come. I will, however, forever forget about my performance in the first map, but the feeling of playing as a team and winning was an unforgettable, huge achievement overall. It was a step to providing positive role models for young female and marginalised gendered individuals and displaying the diversity of the esports’ industry.”

I asked Squad of Aces Blaze Captain, Koneko, for her Experience at LAN. Her response was: 

“It was great, the initial walk-up to the stage and seeing it for the first time was very scary, thinking about being on it with a lot of people watching me, but once it all got started I realised that it wasn’t that bad and was actually really exciting. I even tripped over on stage in between games at one point (luckily stream was on a break) which was quite funny.

Overall it was really fun and because of it, I also got to meet so many people in real life that I had only ever spoken to online, which was a bit weird at first but after talking a bit, was just the same as online haha.”

Until next time, stay positive & groovy! ~ Cavade


Further Reading:

Esports

Roehampton Esports’ FIRST Women in Esports Conference 2021

On Wednesday 17th November, Roehampton Esports held their first Women in Esports Conference in sponsorship with Zowie, Women in Games, HyperX, Sweet Cabin & London Esports. This event was an important step towards highlighting the importance of Women in the Esports industry and tackling the hostile imbalance.

During my final year at Roehampton, I organised the first women in esports community night to provide an equitable opportunity for girls to access the arena and adapt to new equipment and environment. The community night had a positive outcome for an inclusive environment, but there was a comment by a male student “Why can’t I come in and play? That’s sexist!!”. This is an example of the negativity we aim to confront within the esports programme.

Why can’t I come in and play? That’s sexist!!

Therefore, I wanted to expand from community nights within the arena, to hold the Women in Esports Conference within Roehampton. I found it vital to create an opportunity on this scale for current scholars and students to gain further insights into the industry. Another key aim of the conference was to raise awareness on how esports impacts mental health and how we can tackle the stereotypes, toxicity and harassment that women in esports are frequently subjected to.

Vivian Huang & Christel Karim discussing ‘Confronting toxicity and harassment’ with Chantel Parsons. Captured by Jonas Kontautas.

I also offered opportunities for current students studying degrees that correlate with esports sectors to take part in the event. This included hiring photography students to capture the event using what their courses had taught them and allow them to gain experience in a more professional capacity.

“It really was an amazing opportunity to be able to capture so many people who support and stand for women, not only in esports but also in general. It was great hearing everyone’s views and thoughts about it as it helped to teach others what tons of women go through within esports careers”

Photography Student, Dana Sanchez

Evie Gaffney (EXCEL) speaking about being a woman in a male dominated industry.
Captured by Jonas Kontautas.

Panels & Guest Speakers

  1. WIGJ educational Partnerships & Scholarships
    • Jonas Kontautas – Ex Roehampton Programme Coordinator – Head of Creative at Resolve
    • Jack Fenton – Head of Esports at Warwick University
    • Julia Cwierz – Paralegal at Morgan Sports Law – First Esports Scholarship Recipient
  2. Education into Esports & University Tournaments
    • Becky Wright – NSE Social & Community Manager
    • Elise Dennis – Semi-pro player for N20 – Falmouth Valorant captain
    • Jack Fenton – Head of Esports at Warwick University
    • Kat Emery – Vice President of Warwick Esports
    • Amy Coates – NUEL Women’s and Non-Binary Valorant Product Manager
  3. Careers in the esports industry
    • Harrison Barber Scargill – Valorant Observer – Ex GUILD Community Manager
    • Harry “DocDa” Evans – League of Legends & Valorant Caster
    • Nathan Edmonds – Social Media Manager (Ex EXCEL) – Founder of Sweet Cabin UK
    • Alex Porter – GamerSensei Valorant Coach
    • Evie Gaffney – Graphic Designer for EXCEL
  4. Confronting Toxicity and Harassment
    • Chantel Parsons – Women in Esports Scholar
    • Vivian Huang – Partnerships Coordinator at London Esports – Vice President of UCL Gaming Society
    • Christel Karim – Twitch Streamer

“The women in esports conference was very insightful. As a women in esports scholar, I could relate and sympathise with a lot of what was said. It’s very important to have more events like this as more and more people can become educated and hopefully the gap between men and women in esports can slowly get smaller.”

Women in Esports Scholar, Lily ‘ContinuedX’ Jahan

For my first event on such a large scale, I am proud of the outcome of the Women in Esports Conference. From the initial proposal to sponsorships to liaising with guests, I was given the chance to organise an event I felt was a necessity and to watch it happen on the day was such a big achievement. There is definitely room for improvements, ranging from scheduling to initial communications, but for the first in-person esports event post-COVID for Roehampton Esports, it was a great milestone. A possible annual event and potentially on a larger scale? It would definitely be great to see.

Click the button to head to the Flickr album with photos provided by Jonas Kontautas:

What is the Women in Esports scholarship?

The Women in Esports scholarship was introduced to Roehampton University in September 2020, awarding £1,500 a year. The scholarship, first of its kind in Europe, aims to improve diversity and inclusivity in the esports industry and provide an array of opportunities including a mentorship scheme, allowing students to connect with senior industry figures. Scholars also receive access:

  • Roehampton Esports Arena – a dedicated space equipped with Zowie peripherals (including 240hz monitors)
  • Content Creation facility – available for aspiring casters, streamers and production teams
  • A Casual play room – equipped with HyperX peripherals including Cloud Alpha headsets and Alloy Elite 2 keyboards

That is a brief overview of what the scholarship is but for me the scholarship was a key to kicking off my esports career and gave me a platform to explore content creation, via Twitch, and social & event management. Without the scholarship, I would not have received the opportunities I have had and I want to ensure current and future Women in Esports scholars are able to grasp the same opportunities via connecting them with industry individuals and events. 

The Roehampton Esports Arena